
snoopyDog
EPIC GAMER
Epic LEVEL
Hi all!
An observation most probably made by others as well, however I thought of posting after extensive testing as I think it is a basis for a robust system (as per my concept described on the Basics of A Quantitative Roulette Strategy).
Given the overall well and even distribution of the 37 numbers on the European Wheel as per their basic characteristics - Red/Black, Even/Odd, High/Low, Dozen 1/2/3 etc. - there is a very interesting and according to my opinion exploitable irregularity that depends on the Point Of View of the wheel!
We are used and taught and guided through the casino to look at the wheel with 0 on the top of the circle. This leads to the categorization of 3 sections, namely the Voisins, Orphelins and Tiers that can be easily bet as outside bets as well. On the Voisins, Orphelins and Tiers subsections, all the above characteristics of numbers are evenly distrubuted, for example Tiers have 6 red out of the 12 numbers, 4 Dozen1 out of the 12 numbers etc etc.
What if we divide the wheel not from up to down but from right to left?!? Not with a horizontal diameter of the circle starting from zero on the top but with a vertical diameter through zero. This leads to 2 main sections of the wheel, the right and left hemisphere, each with 18 numbers, 0 counted out.
Now notice something interesting. On the 18 numbers on the Right section, there are of course 9 Black and 9 Red numbers. Nothing wrong with that.
Now... ALL the 9 Black numbers on the Right side are Low numbers. I repeat, ALL. 2,4,6,8,10,11,13, 15,17. And ALL the 9 Red numbers on the Right side are High numbers. 19,21,23,25,27,30,32,34,36.
This keeps the High/Low distribution on that Right side intact but well disturbs the combined characteristics of the numbers on that side of the wheel. We should expect for example 4 Red and High numbers and 5 Red and Low numbers. And certainly not 9 Red and High numbers without a single Red and Low number.
Same goes for the Left side. All Blacks are High and All Reds are Low.
Kind of irregular and not evenly distrubuted anymore, isn't?
In a nutshell, all characteristics are kept in line of their even distribution except from the combination of Colour/HighLow when looked at the perspective of Right and Left side.
According to my model, this is surely exploitable. Hope that triggers more research on your systems and strategies as well.
Happy to have shared!
An observation most probably made by others as well, however I thought of posting after extensive testing as I think it is a basis for a robust system (as per my concept described on the Basics of A Quantitative Roulette Strategy).
Given the overall well and even distribution of the 37 numbers on the European Wheel as per their basic characteristics - Red/Black, Even/Odd, High/Low, Dozen 1/2/3 etc. - there is a very interesting and according to my opinion exploitable irregularity that depends on the Point Of View of the wheel!
We are used and taught and guided through the casino to look at the wheel with 0 on the top of the circle. This leads to the categorization of 3 sections, namely the Voisins, Orphelins and Tiers that can be easily bet as outside bets as well. On the Voisins, Orphelins and Tiers subsections, all the above characteristics of numbers are evenly distrubuted, for example Tiers have 6 red out of the 12 numbers, 4 Dozen1 out of the 12 numbers etc etc.
What if we divide the wheel not from up to down but from right to left?!? Not with a horizontal diameter of the circle starting from zero on the top but with a vertical diameter through zero. This leads to 2 main sections of the wheel, the right and left hemisphere, each with 18 numbers, 0 counted out.
Now notice something interesting. On the 18 numbers on the Right section, there are of course 9 Black and 9 Red numbers. Nothing wrong with that.
Now... ALL the 9 Black numbers on the Right side are Low numbers. I repeat, ALL. 2,4,6,8,10,11,13, 15,17. And ALL the 9 Red numbers on the Right side are High numbers. 19,21,23,25,27,30,32,34,36.
This keeps the High/Low distribution on that Right side intact but well disturbs the combined characteristics of the numbers on that side of the wheel. We should expect for example 4 Red and High numbers and 5 Red and Low numbers. And certainly not 9 Red and High numbers without a single Red and Low number.
Same goes for the Left side. All Blacks are High and All Reds are Low.
Kind of irregular and not evenly distrubuted anymore, isn't?
In a nutshell, all characteristics are kept in line of their even distribution except from the combination of Colour/HighLow when looked at the perspective of Right and Left side.
According to my model, this is surely exploitable. Hope that triggers more research on your systems and strategies as well.
Happy to have shared!